Last month, I attended the AHR Expo in Atlanta, Georgia. It's by far the world's largest HVACR marketplace.
All organizations train their workforce and most spend a significant time doing so. Training programs can range from informal and disorganized to heavily regimented and process-driven. It's important to understand that training is only as good as its ability to help your team retain information and perform relevant skills. In hands-on jobs, VR (Virtual Reality) and Sims (Simulations) have proven to increase training efficiency which inherently can increase business profitability.
For the last 7 years, Interplay Learning has been building simulation-based training software for industries in the skilled trades. We think we’re pretty good at it, and dare I say, even experts. We’ve developed training software for everything from electrical wiring to hair cutting. These training products have all been point-of-view (POV) exercises for the learner to mimic in-the-field performance. However, we’ve always been limited by the delivery through 2D devices – tablets, desktops, etc. But that all changed 12 months ago when we saw the newest version of the Virtual Reality (VR) platforms. With the introduction of the Oculus Rift and the HTC Vive, we knew our go-to-market would change forever.